GhazzyTV's Iron Mass Skeleton Necromancer Change Logs (PoE Settlers of Kalguur)

GhazzyTV

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11.04.2024

Introduced amethyst as alternative to quartz flask.
Once your chaos resistance is capped without the amethyst, replace with quartz.

Swapped around rings. This among other things fixed Dex problems.
We used crafting bench options better, which also caps chaos res while flask is active.

Dropped Sign of the Sin Eater, in favor of Alternating Sceptre.
This means this is established earlier.

Swapped from armour/es chest to Eva/es chest to fit suppression.
Overall:
Build has better access to resistances.
Establishes more of what it wants to do later on, early.
Easier to find the pieces for, as they are cheaper and NOT gated by aurabots (sign is stupid expensive day 1-3 and drops like a rock).
Lost some damage, but fit explosions, it now actually clears properly.
Desecrate, offering and conductivity is now automated by trigger, massive QoL

The build has two open sockets now.
Propose we add Carrion Golem and Feeding Frenzy
Believe this is overall better.

25.07.2024

Build is now updated for 3.25 Settlers of Kalguur.

Mostly minor changes ranging from tiny adjustments on the skill-tree, included Endurance charges via Enduring Cry which altered our mobility skill in the gem set-up as they are now extremely unethical as of 3.25.

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